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Hello Visitor, welcome to the Sons of Blitzkrieg website! If your already a {SoB} Clan member please disregerd this message if not...well here we go! Sons of Blitzkrieg is a clan of dedicated gamers focused mainly on Call of Duty:World at War. We are looking for new recruits; so if you love Call of Duty:World at War, and think you got what it takes to be a part of the best clan on Xboxlive, then feel free to register and visit our Clan Recruitment Center located on our Forums page, fill out the suggested requirements and we will decide if you fit the bill.

Community Updates
Congrats! New Members to the clan.
Posted by SgtSosa at 12:23:31 AM
First off Congrats to Skyeler07 and Stickintomyguns for becoming the two newest members to the Sons of Blitzkrieg clan! I've personally played with both of these guys and could assure you they are a welcomed addition to our clan, both men are skilled and team oriented players, so welcome guys we look forward to kick some ass on Xboxlive with you two on a regular basis now!
Double XP Week!
Posted by SgtSosa at 3:19:43 AM
Those of you who purchased the collector's edition of Call of Duty: World at War for the Xbox 360 or PC will be treated to Double XP next week.
Starting on Friday, Dec. 5th (12 noon (PST) until Friday, December 12th (11:59a.m PST), Limited Collector’s Edition owners on PC and 360 will be able to earn double experience points when playing Call of Duty: World at War multiplayer! Access to the Double XP “Officer’s Club” playlists will require Xbox 360 Limited Collector’s Edition owners to have successfully activated their copies of Call of Duty: World at War. Owners will see the “Officer’s Club” show up in the player match playlists screen. For PC Limited Collector’s Edition owners, they can simply join any server during the Double XP week and be rewarded with twice the experience.
Make sure that you activate your collector's edition to be qualified.
New Downloadable Content coming soon?
Posted by SgtSosa at 2:49:58 AM

Get ready for a twist, “ Call of Duty ” fans.

Even though the new “ Call of Duty: World At War ” is succeeding with consumers and critics by sticking to the successful adrenaline-fueled formula of its franchise predecessor, new downloadable content coming to the game in 2009 will represent a break from 2007’s “ Call of Duty: Modern Warfare .”

How much of a break from the “Modern Warfare” DLC will it be?

In a phone interview with MTV Multiplayer just before Thanksgiving, “World at War” executive producer Daniel Suarez confirmed that the game’s development team is working on downloadable content that will exceed the single multi-player map-pack offered for “Modern Warfare” earlier this year. “We want to do at least — the hope is — potentially two, maybe three packs out before we’re all said and done.”

Suarez said announcements of the downloadable content would be coming at the beginning of the New Year. While he declined to provide a release schedule, he offered this surprise: “It’s not going to be what we’ve done traditionally. I’ll leave it a little bit mysterious.”

What was “traditional” for “Call of Duty” would have to be what was done for “Modern Warfare.” That consisted of four multiplayer maps released five months after the base game launched. What could the new approach be? Downloadable content for the single-player campaign instead of just multiplayer map packs? New armament? New music? A map editor? “Call of Duty” fans should start guessing.

But here’s one option fans shouldn’t consider: the content won’t involve a cross-over with “Modern Warfare.” I asked if the development team on “World at War” was exploring an option to bring the weapons and maps of these two most recent “Call of Duty” games into one meshed, generation-spanning experience. Suarez said nothing like that is in the works.

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